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BTW, don't make the typical "rookie mistake" and enter the pitch in backwards. Always remember the Right-Hand Rule: With your right hand thumb pointing in the POSITIVE direction of the Z-axis (or whichever is your axial direction), a POSITIVE rotation follows in the direction that your other 4 fingers are pointing. I've seen more programs with the pitch entered backwards than ANY other common CMM programming error...
BTW, don't make the typical "rookie mistake" and enter the pitch in backwards. Always remember the Right-Hand Rule: With your right hand thumb pointing in the POSITIVE direction of the Z-axis (or whichever is your axial direction), a POSITIVE rotation follows in the direction that your other 4 fingers are pointing. I've seen more programs with the pitch entered backwards than ANY other common CMM programming error...
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