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i, j, k calculation

I am trying to create a program without model and required to create a plane at an angle (x=0.3334° , y=0.0° & z= 14.538°)
is there any way to calculate i, j, k value for the same?
Parents
  • when i am trying to change any vector value the others are changing automatically


    A vector is always a unit vector, so i^2+j^2+k^2=1
    If you change i value, j and k are calculated to give 1.
    If the angles you gave are the plane orientation, then the vector is perp to the plane, you have to calculate right angles.
Reply
  • when i am trying to change any vector value the others are changing automatically


    A vector is always a unit vector, so i^2+j^2+k^2=1
    If you change i value, j and k are calculated to give 1.
    If the angles you gave are the plane orientation, then the vector is perp to the plane, you have to calculate right angles.
Children