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Hi Cris_C! Mine was set to 300; I tried increasing it to 600. It didn't change the bitmap scale, but it did make the digits all smashed together in the dimension callouts.I don't think that particular setting will help, but thank you for the idea!
Good info Cris_C. I had set the bitmap object layout parameter to "Center" in order to get part of the dynamic loading to work, but I tried "Stretch" again and was able to get it to work. And it lets me put in a higher-resolution image!
The trick was to select a test image when creating the bitmap object. Earlier I had tried to not put an image in, and that breaks the "Stretch" layout even when you specify a particular image dynamically. When created with a test image, though, it seems to scale the image properly even when the dynamically-loaded image is a different size.
Thank you! I'm glad this is working better.
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