hexagon logo

ERROR CE ,S% ,TR_CE ,0x1400304d Position out of the machine stoke limit

Hello, I'm programming on a new CMM and having issues with my manual alignments. I have been programming in offline mode and whenever I try to run my programs on the machine after I pick up my manual alignment I get this error message: ERROR CE ,S% ,TR_CE ,0x1400304d Position out of the machine stoke limit. Then after that message it sometimes says on _ blank axis, and I have had this happen on several different axis and not just one. Sometimes I may get a probe deflection error and I can usually sort it out if that happens but I cant figure out why my Hexagon Global CMM is giving me this error. I also attached a screenshot with my machine coordinates with this issue being the Z axis and my machines probe location in Z being way off. Could this be a pre-hit and retract issue? A setup or alignment issue? Thanks



Deleted one image
[edited by: Austin Lee at 4:10 PM (GMT -5) on Jul 9, 2024]
  • I concur ANDHERO. A one hit then go into DCC is usually what I do. And THAT is if the lot of parts cannot be fixtured consistently.  I doubt you'd fixture a part so jaspered out of the machine axes that the CMM wouldn't find the rest.

  • Have you used a single read point alignments on organic parts or parts with more significant deviations like plastics?

  • by "one hit" are refering to a read point alignment? my question, I was thinking even for 3-2-1 manual alignments, there would be no reason to break up the full alignment after each feature while the operator is taking manual alignment. 

  • ANDHERO - see above. If you can repeat fixturing the part? Then manually align the first run, then go into DCC and the rest of your routine. Then 'mark' or 'mask' those manual hits/features. They shouldn't be needed. It won't work for every part, but here is simple logic: You have a piece of pipe. .100 wall thkness, with O.D. of 1.00  op comment to take a hit at 12 oclock - eyeball it. hit would be about (theoretically) x =0  y= .450, no?  then ALN could be:

    (you could use generic planes  F1= i=0, J=0, K=1    F2=  i=1, J=0, K=0)

    Manual mode (take point from above)

    Create ALN 

    Level Z+ to F1

    Rotate to F2 (X+ about Z+)

    Trans to operator's hit for X,Y and Z.

    Offset Y to -.450

    DCC mode and go after all you need!  (well - put in your moves and clearplanes and etc..)

    I'm not too good at clarity from my mind, but somewhere in the above, you could 95% of the time make a one-hit routine OR with fixturing abilites - a NO hit routine.

    Hope I don't cringe on my post tomorrow morning!  Smiley

  • oh! I see what you mean now. Yeah, I've used repeatable fixture setups in the past, and made it to where no manual alignment was necessary (save for the very first run).

    And I see your reasoning for the 1 hit alignment, for parts that are cylindrical or don't have a feasible way to clock the rotation.

    Good thinking!

    Though I still wonder why some programmers prefer to create a separate Level/origin alignment during a MANUAL 3-2-1 alignment. And even further, a separate rotation/orgin alignment, before the final "1" or tertiary hit during a manual alignment. The world may never know...