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2011 Collormap Vs. 2013 Colormap

I just updated from 2011 MR1 to 2013. Has any one else ran into this colormap issue. See attached PDF's.

The 2011.jpg file is color map I created using the 2011mr1 software.

The 2013.jpg is a color map I created using the 2013 software.

Notice how in the 2011 you can see the model features and it is pleasing to the eye, now notice in the 2013 version, you can NOT see the model features and it is just a big colored blop.


Has any one else ran into this? I hope it is just a setting some where and not what 2013 produces for a color map.
  • The lighting have changed in 2013, try setting the highlight lighting to a darker shade and it should look like your 2011 colormap.
  • I am going to assume you mean one of these two screens correct?

    i only see a highlight brightness???

    I tried various settings on the brightness along with different shades in the ambient etc...

    Nothing seems to change what I am seeing though?






  • This is the answer I got from Hexagon today.



    Dear Scott,

    A solution for your issue has been suggested.


    Scott,

    I just spoke with Philip Grant regarding the visual issues with colormaps in PC DMIS 2013 MR1.

    It appears a graphics view function in this release was disabled causing the "not so easy on the eyes" colormap. A ticket is being entered to our software developers to revert back to the 2011 style of colormap that you're used to seeing. I don't have an ETA on this fix yet, but I'll keep you posted.
    Currently, the workaround is to turn surface edges on. The colormap continues to appear 'washed out' but the part's details are a bit more discernible. I've attached the instructions.

    Also, you're entitled to run v2013 (release) or stick with 2011 for the meantime.

    Thanks

    Amy Gritzinger
  • It appears a graphics view function in this release was disabled causing the "not so easy on the eyes" colormap.


    Yeah, apparently that happens often and a lot for several functions for each release...
  • This is what you get when you turn the surface edges on. Much better then with out surface edges on.
  • Hi,

    The lightning shading was disabled for so many reasons. When you have a color map, what you are seeing on the screen (and in the report) is a measurement result. If we want to be consistent with this, shadowing should be disabled. Otherwise, you get different colors in the same point depending on the part orientation. This is not good because it means that the result of the measurement changes when you rotate the part. If we look at our competition, no one is using shading when using colormap. That is the main reason why this has been disabled. But we identified your problem about the quality of this picture. To resolve this we will implement a check box in the Lighting settings to enable lighting when colormapping is applied.

    Best regards,

    Danny Cuypers