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It would seem to me, that assuming i have an alignment already, it seems unnecessary to construct planes out of my midpoints (gotten from the intersection between the cylinders) to use for the circle. However, if it IS necessary, can you explain that in a little more detail please?
The lines you had labeled planes were achieved from the midpoint on either side of the cylinder (Or as a cast line based off that tube). Which would be the more accurate/reliable? Using the midpoints or the cast line to construct the plane?
Secondly, Considering i am creating a 2-d feature, would i be correct in thinking i need to be in a workplane looking DOWN at the circle, in a way similar to as if i was looking at your first picture?
Or do i need to use all three points; IE: midpoint for start of first straight, intersection points of both straights, midpoint for end of second straight?
Also, when I put in my theos, should i also put in the nominal XYZ for the midpoint of the bend when i key in my bend radius?
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