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NearestPoint case during full vehicle simulation

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During full vehicle simulation I got the message "NearestPoint". even if i can finish my simulation. Is there any possible solution to cover out it? or what the most posibility casused the case.
 
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  • Hello,
     
    There is an environment variable MSC_SD_S_ASCENDING which may help in this case.
    This is set to traverse the path in the direction of ascending s (postive value), descending s (negative value) or whichever direction most closely matches initial vehicle yaw (0), default=0.
     
    The messages you are seeing "NearestPoint found at ..." indicate that the path point order may not be being correctly interpreted. Do you see the same messages with MSC_SD_S_ASCENDING set to 1?
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  • Hello,
     
    There is an environment variable MSC_SD_S_ASCENDING which may help in this case.
    This is set to traverse the path in the direction of ascending s (postive value), descending s (negative value) or whichever direction most closely matches initial vehicle yaw (0), default=0.
     
    The messages you are seeing "NearestPoint found at ..." indicate that the path point order may not be being correctly interpreted. Do you see the same messages with MSC_SD_S_ASCENDING set to 1?
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