One another approach you can use is, split the face using curve, and then split the curve using vertex (add the vertex at required location). There can be different approaches you can adopt to split the face, so that you can have vertex at given location.
Then once you have vertex at given location, you can use it to create connector which will not broke after remeshing.
One another approach you can use is, split the face using curve, and then split the curve using vertex (add the vertex at required location). There can be different approaches you can adopt to split the face, so that you can have vertex at given location.
Then once you have vertex at given location, you can use it to create connector which will not broke after remeshing.