The resultant of a set of vectors is basically the sum of the vectors (ie : <0,1,0> +<,1,0,0> gives <1,1,0>.
The problem with "Figure 11 : Vector math illustration" is that you don't explain what is known (datas) and what you're looking for...
So if you have some vectors, you just have to add them in an assignment.
If you have unit vectors, just use ".ijk", if it's a set of bipoints, then construct vectors as PT2.XYZ-PT1.XYZ (remember that the direction of the vector is done by end point minus start point)
If you want to calculate the resultant from devoations of features, then calculate them from difference between actual and theo.
The resultant of a set of vectors is basically the sum of the vectors (ie : <0,1,0> +<,1,0,0> gives <1,1,0>.
The problem with "Figure 11 : Vector math illustration" is that you don't explain what is known (datas) and what you're looking for...
So if you have some vectors, you just have to add them in an assignment.
If you have unit vectors, just use ".ijk", if it's a set of bipoints, then construct vectors as PT2.XYZ-PT1.XYZ (remember that the direction of the vector is done by end point minus start point)
If you want to calculate the resultant from devoations of features, then calculate them from difference between actual and theo.