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Flipping a part

How do you turn a part upside down and maintain yur past alignments? Is there a way to stitch things together or do you have to run 2 separate programs? Can't find anything in the hel file on this.
Parents
  • Search "Equating an Alignment" in the help file.

    I know that it can work. Unfortunately, the only time I've ever used it, I was merely running what my programmer, at the time, had created. So, I'm not actually 100% sure how it worked.

    ETA: Then check out the link within that help file titled: "To Change a Part's Position and Orientation"
Reply
  • Search "Equating an Alignment" in the help file.

    I know that it can work. Unfortunately, the only time I've ever used it, I was merely running what my programmer, at the time, had created. So, I'm not actually 100% sure how it worked.

    ETA: Then check out the link within that help file titled: "To Change a Part's Position and Orientation"
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