hexagon logo

How to align/dimension this part

Hello everyone! I am having trouble trying to figure out how to align and dimension this part. I am programming offline to a supplied CAD model from the customer (I can't upload the file but I took screenshots of what the part looks like). The only dimensions they gave are the 3.000, 8.000, and 5.456" dimensions for the height, length, and width. The bottom of the part is flat and that will be my Z level and origin. As for the rest of the part I have no idea where to even start. Does anyone have any suggestions?
As far as dimensioning the part, I only need to report the 3 dimensions above and I was going to do profile of a surface on the rest of the part.
Thank you in advance!

Attached Files
Parents
  • I would rough-align z origin & level with 3 hits on granite (simulated datum), then go to one side of part like said to take a 2 hit line. Use the two hit line to origin X and rotate Y about Z
    then i'd take a radius towards the bottom of the part on the big radius (parallel to z). Origin Y to the centroid of the radius for now.

    Then to refine alignment: repeat 2point line on opposing side, create a midline of the two. repeat the radius on the opposing side of the part and create a midpoint between the two radii.

    Level z to simulated bottom plane, Rotate to midline of sides, Origin Z to simulate bottom and X to the midline and Y to the midpoint of the 2 radii.

Reply
  • I would rough-align z origin & level with 3 hits on granite (simulated datum), then go to one side of part like said to take a 2 hit line. Use the two hit line to origin X and rotate Y about Z
    then i'd take a radius towards the bottom of the part on the big radius (parallel to z). Origin Y to the centroid of the radius for now.

    Then to refine alignment: repeat 2point line on opposing side, create a midline of the two. repeat the radius on the opposing side of the part and create a midpoint between the two radii.

    Level z to simulated bottom plane, Rotate to midline of sides, Origin Z to simulate bottom and X to the midline and Y to the midpoint of the 2 radii.

Children
No Data