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Can you virtually control the pendant remote while programming in offline?

Hi guys...

I've been trying to find a feature that allows me to virtually move my probe when programming offline using the pendant.

I am having no luck. Is there a feature that allows me to do this or would this be a feature worth adding to future builds of the software?

Instead of using clearance planes and clearance cube,
I want to be able to quickly insert move points in space and I find the easiest way to do that would be to virtually control the machine and then use ctrl-m to add a move point.

I basically want to be able to move the CMM virtually instead of physically using the physical pendant remote.

Anyone know if this is do-able?

Thank you.
Parents
  • Program mode. If you square the view up then you'll only move it in two axis at one. To help with this you can double click the mouse wheel to square up to the nearest view, or in later versions you can click on one face of the rotation widget (bottom Lego if the graphics window) to square up to that view.

    Another method I use a lot, is to put the grid on the graphics window and read the values from there, then simply type the xyz values in.

    As someone else mentioned(but didn't elaborate on) you can split the graphics window into different views. On a BIG monitor three work well, one big view you can work in (rotate the view, pick auto features etc), then two more for adding move points, typically I have the top view in ZPLUS and the bottom in YMINUS.

    Another more recent options is to automatically insert moves, there are a few options in this regard, but I think it's the 'with feature creation' that works well but I'd have to check when I'm in front of the demon.
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  • Program mode. If you square the view up then you'll only move it in two axis at one. To help with this you can double click the mouse wheel to square up to the nearest view, or in later versions you can click on one face of the rotation widget (bottom Lego if the graphics window) to square up to that view.

    Another method I use a lot, is to put the grid on the graphics window and read the values from there, then simply type the xyz values in.

    As someone else mentioned(but didn't elaborate on) you can split the graphics window into different views. On a BIG monitor three work well, one big view you can work in (rotate the view, pick auto features etc), then two more for adding move points, typically I have the top view in ZPLUS and the bottom in YMINUS.

    Another more recent options is to automatically insert moves, there are a few options in this regard, but I think it's the 'with feature creation' that works well but I'd have to check when I'm in front of the demon.
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