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Can you virtually control the pendant remote while programming in offline?

Hi guys...

I've been trying to find a feature that allows me to virtually move my probe when programming offline using the pendant.

I am having no luck. Is there a feature that allows me to do this or would this be a feature worth adding to future builds of the software?

Instead of using clearance planes and clearance cube,
I want to be able to quickly insert move points in space and I find the easiest way to do that would be to virtually control the machine and then use ctrl-m to add a move point.

I basically want to be able to move the CMM virtually instead of physically using the physical pendant remote.

Anyone know if this is do-able?

Thank you.
  • Go into program mode and you can move the probe around your part with the mouse CRTL-F4
  • Offline:
    View>Other Windows>Probe Toolbox
    The only issue is they removed it's use after beginning a program execution, so you can't move the probe to a readpoint like when online.
    To overcome the above, I've started:

                IF/SN=="EXAMPLE"
                 MOVE/POINT,NORMAL,<1.153,0.1,0>
                  COMMENT/OPER,NO,FULL SCREEN=NO,AUTO-CONTINUE=YES,TIME DELAY=1,
                  Offline move
                  MOVE/POINT,NORMAL,<1.153,0.1,0>
                END_IF/
    PNT_READ_01=FEAT/POINT,CARTESIAN
                THEO/<1.153,0.1,0>,<0,-1,0>
                ACTL/<1.153,0.1,0>,<0,-1,0>
                READPOINT/
    


    Not sure why, but I had to duplicate the movepoint around a timed comment to get the probe to go where I wanted.
    Hope one of these options may help with what you are trying to do.
  • Thank you for that tip, I still find this method to be hit or miss... I wish there was a way to virtually control the probe using the joystick instead of a mouse. Depending on the view the mouse movement feature only works when adjusting views and then moving the probe which is a pain in the butt.
  • Avoidance moves are an autofeature option that can eliminate a lot of move points.
  • Avoidance Moves, Clear Plane and Clear Cube help to eliminate move points. Each has advantages/ disadvantages and varying levels of understanding required.
  • Program mode sounds like what you're talking about, you can click around and do crtl+m to add move points. You'll want to set up multiple views though as the depth perception in this mode is poor.
  • FWIW:
    If I'm ever 'struggling' to come up with the movepoint values, I will often switch to Polar mode(in the movepoint window). Generally this will be my fastest way to pop in a movepoint when the X,Y,Z may not be so easy to guess at. This will also generate (like Clearplane/Avoidance move) some consistency in the moves throughout your program.
  • Program mode. If you square the view up then you'll only move it in two axis at one. To help with this you can double click the mouse wheel to square up to the nearest view, or in later versions you can click on one face of the rotation widget (bottom Lego if the graphics window) to square up to that view.

    Another method I use a lot, is to put the grid on the graphics window and read the values from there, then simply type the xyz values in.

    As someone else mentioned(but didn't elaborate on) you can split the graphics window into different views. On a BIG monitor three work well, one big view you can work in (rotate the view, pick auto features etc), then two more for adding move points, typically I have the top view in ZPLUS and the bottom in YMINUS.

    Another more recent options is to automatically insert moves, there are a few options in this regard, but I think it's the 'with feature creation' that works well but I'd have to check when I'm in front of the demon.
  • I often create a feature first, then use RIGHT CLICK "move probe to feature", then use Program Mode to make move points OUT of the feature. Then, use the same move points in reverse order as the moves INTO the feature.

    Goes quick when you get the hang of it.
  • Hey Ninja, you're back working with Hexagon, Talking about Avoidance Moves, They ever gonna put 2 settings on this thing? You know one for before and one after?