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I would :
Level Z, origin xy on the cylinder
Rotate Y+ on line (from cyl to ext)
Origin Z on line.
Then :
ASSIGN/ANGLE1=ACOS(LIN1.X/CYL1.R)
ASSIGN/INTERSECT_PT=CYL1.R*MPOINT(COS(ANGLE1),SIN(ANGLE1),0)
Then create a generic point.
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I would :
Level Z, origin xy on the cylinder
Rotate Y+ on line (from cyl to ext)
Origin Z on line.
Then :
ASSIGN/ANGLE1=ACOS(LIN1.X/CYL1.R)
ASSIGN/INTERSECT_PT=CYL1.R*MPOINT(COS(ANGLE1),SIN(ANGLE1),0)
Then create a generic point.
{"data-align":"none","data-size":"medium","data-attachmentid":523550}
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