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90° angled tip is not calibrating properly

Good Morning. I am fairly new to CMM programming so please don't mind me if I can't explain things properly. So one of our programs require that I use a 90° angled tip so when the tip is rotated at A0B0 my tip is taking points in X/Y direction. My issue is when I am calibrating, the entire probe changes orientation on PCDmis where the angled tip is now pointing down to Z-minus which messes up calibration either by crashing into the sphere or taking points too far from the sphere. I was able to calibrate this tip before on the same machine back in December, but it was due so that's why I am calibrating it now. I do not remember how I was able to calibrate it before but now I just can't seem to get it to work. I tried deleting and remaking the tip but still gives me the same issue. Please any help is greatly appreciated.
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  • What direction does your tip face when in A0B0?
    If you index it to A90B0, does the tip face down at your plate?
    Does the flipping of view occur only when going to calibrate?

    What is failing in the calibration, is the tip able to contact the sphere at ALL?

    I use L tips often, it is very normal when the calibration is running to see the odd shift in the graphics window.
  • My tip at A0B0 is pointing at 290°. When I change it to A90B0, the tip is actually pointed upwards. The flipping of view only happens as soon as it starts the calibration.

    When I try to calibrate all the tip rotations I need (only use 10 tip/rotation) on some rotations the tip will be taking hits maybe about an inch away from the sphere. When I did it one tip at a time it was calibrating fine but then when I run the program that uses the tip, the tip crashes to the part.
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  • My tip at A0B0 is pointing at 290°. When I change it to A90B0, the tip is actually pointed upwards. The flipping of view only happens as soon as it starts the calibration.

    When I try to calibrate all the tip rotations I need (only use 10 tip/rotation) on some rotations the tip will be taking hits maybe about an inch away from the sphere. When I did it one tip at a time it was calibrating fine but then when I run the program that uses the tip, the tip crashes to the part.
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