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Old style start for program?

Hello all friends around world.

I am evaluating programs from our supplier now. One program with Plane Circle round slot datums starts with iterate alignment. I wonder whether this is old style start since It takes at least 5 mins on manual hits before running DCC.


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  • I always try to use the analogy of setting a part up on a CNC machine to explain the three alignment steps (level, rotate, origin). When you level, that is like sitting the part on the machine table - it can no longer move up or down and can only slide left or right, forward or back or spin around whilst staying on the table. The next step would be to square the part up by running an indicator along one of it's sides or pushing it up against a straight-edge or some dowels - that is the rotate. You are stopping the part from spinning around on the table. Finally, you might slide the part up against a stop or run an indicator around a bore to determine it's centre before bolting everything down tight - that's the final, origin. Now the machine can move to any point on the part relative to your work-offsets - or alignment in CMM terms.

    ​Based on Neil posted on other thread. It should be very classic start with plane ( 3 points) line ( cast from circle and half circle) and a point. Anyone could explain to me why using iterate alignment?
    If the Tol is out, keep on manual hitting all those points ( I have another program for third party with similar start with tight tol)
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  • I always try to use the analogy of setting a part up on a CNC machine to explain the three alignment steps (level, rotate, origin). When you level, that is like sitting the part on the machine table - it can no longer move up or down and can only slide left or right, forward or back or spin around whilst staying on the table. The next step would be to square the part up by running an indicator along one of it's sides or pushing it up against a straight-edge or some dowels - that is the rotate. You are stopping the part from spinning around on the table. Finally, you might slide the part up against a stop or run an indicator around a bore to determine it's centre before bolting everything down tight - that's the final, origin. Now the machine can move to any point on the part relative to your work-offsets - or alignment in CMM terms.

    ​Based on Neil posted on other thread. It should be very classic start with plane ( 3 points) line ( cast from circle and half circle) and a point. Anyone could explain to me why using iterate alignment?
    If the Tol is out, keep on manual hitting all those points ( I have another program for third party with similar start with tight tol)
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