Quick question, I am working on a machined part and I was wondering how you deal with lighting issues on parts that are a bit more shiny than the rest. The lighting in our department is pretty bright and it's not allowing me to scan the whole part (the spots where the light is hitting the machining directly won't allow me to scan points). I was wondering if anyone else has ever had this type of problem before or how to go around fixing the problem whether it be the lighting or something else that I need to do. We are used to cast parts with rough surfacing so we never really have to worry about how shiny a part is and if we do we can usually sand blast it. I have managed to get points by holding my sweatshirt over the part while scanning but I figure there has to be a better way than that.
Well it's not like I sprayed a full can on it haha. I sprayed a very light layer on (I could still see the metal showing) but it put the entire part too large out of spec... I guess I will just have to find something to block the area that I work in from the light when I am doing certain parts.
Well it's not like I sprayed a full can on it haha. I sprayed a very light layer on (I could still see the metal showing) but it put the entire part too large out of spec... I guess I will just have to find something to block the area that I work in from the light when I am doing certain parts.