Hey fellas, been getting very comfortable with my 8725 and AS1 but I'm struggling a little to create good meshes. What's the secret? I've tried all 3 standard filters. Still objects don't seem to resemble my part. Wayyy to many triangles. Does PCDMIS even have the ability to reverse engineer objects? Mine don't look near as fluid and smooth as the videos I watch with polyworks or other softwares. Any advice?
I have experimented quite a bit. Seems it doesn't like a lot of point data. I think for a nice smooth object with flat surfaces it would probably work well. I can't understand how people use these arms to reverse engineer anything, especially castings and whatnot
I have experimented quite a bit. Seems it doesn't like a lot of point data. I think for a nice smooth object with flat surfaces it would probably work well. I can't understand how people use these arms to reverse engineer anything, especially castings and whatnot