Is it possible though to move an object about its own CM in all 3 directions? The General Point Motion always wants a J marker, but in my case the J marker would be the same as the I marker.
Sarah, the marker motion differs from (all) other objects in that is actually the i-marker that defines the axis of rotation. The j-marker is there to apply a reaction torque to.
See the attached model. Simulate for 3 seconds and animate with the icons on.