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Dimensioning Total Runout



I haven't had to dimension total runout yet programming. I am fairly new with programming and was looking for some advice on the best way to dimension these Total Runout callouts.
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  • You need to measure datum A as a plane, spreading the hits over as much of the surface as possible and then level to it. You then need to measure datum B as a cylinder, create a pierce point between A and B and origin to it. You can then measure your other cylinders and planes and report total runout back to the active alignment using legacy.
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