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Planes

I know it's a simple fix but, how do you measure points for a plane at a specific diameter? Also, if measuring a plane using quickfeatures, how do I keep the machine from moving all over the place to take the points and force it to take all of the points in a single revolution.
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  • I think quick features need to be set up in the strategy editor before you use them. Auto plane is not very user friendly. I use auto where i'm probing a face on a cylinder so that I can adjust the XYZ of the autoplane to where I want it.

    The quick thing to do is to use auto vector points and then construct a plane out of them. You can use avoidance moves with them to help maneuver around your part. You can also paste with pattern a vector point around an axis and then construct a plane there as well.
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  • I think quick features need to be set up in the strategy editor before you use them. Auto plane is not very user friendly. I use auto where i'm probing a face on a cylinder so that I can adjust the XYZ of the autoplane to where I want it.

    The quick thing to do is to use auto vector points and then construct a plane out of them. You can use avoidance moves with them to help maneuver around your part. You can also paste with pattern a vector point around an axis and then construct a plane there as well.
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