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True position bad math

Either I'm having a huge brainfart or PC-DMIS has a new bug after this last update (2017 R2 SP9). Look at the actual hole locations and then look at the positions. I don't know what kind of common core math it's doing to get those numbers.

The only factor that I can think of, which shouldn't be a factor at all, is that each cylinder is constructed out of two circles. The Z nominal of the bottom circle is at the bottom of the part with a vector of 0,0,-1, as I intended to get a full length cylinder. As it turned out, I was unable to reach the bottom of the part and instead took it from the top at a much shallower depth with a vector of 0,0,1. I don't see how this would affect anything but it's the only thing I can think of.




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