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The longish way to force what you are looking for would be to level to the plane, construct 2 generic lines and pierce the cylinder. Once you have the top/bottom points you can construct your new line to use/dim as needed.
Sometimes with 3d to 3d features, it can cause a vector to flip giving the inverse of information you are attempting to collect/use.
Good luck
ASSIGN/YLIN=CYL1.R*SIN(ACOS(PLN1.X/CYL1.R)) LIN1 =GENERIC/LINE,DEPENDENT,CARTESIAN,$ NOM/XYZ,<PLN1.X,YLIN,CYL1.Z>,$ MEAS/XYZ,<PLN1.X,YLIN,CYL1.Z>,$ NOM/IJK,<0,0,1>,$ MEAS/IJK,<0,0,1>,$ LENGTH/5,5
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